With the introduction of custom loaders, we’ve potentially broadened the scope of what the viewer could be used for, however our goal and purpose is still focusing on AEC related visualisation, with a strong bias towards Speckle data. Because Speckle data is organized in a certain way, the viewer creates some concepts and abstractions around it so that clients can use it efficiently.
NodeRenderView
, which is intensely used by the viewer
core as well as viewer extensions.
RenderTree
.
getRenderTree
represents the root of the render tree. So the call below will you get you the render tree highlighted in the image below:
loadObject
cycle. In order for batching to take place, the following conditions need to met:
loadObject
call.Max Vertex Uniform Vectors
count.