GPass interface directly.
Methods
applyLayer
void
clear
- renderer: The hosting
WebGLRenderer
void
enableLayer
- layer: The ObjectLayers to enable/disable
- value: The value to enable/disable the layer
voidDocumentation Index
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Abstract base class which contains most of the basic common implementation for most passes.
GPass interface directly.
BaseGPAss implements almosts all GPass
members however the render function is declared as abstract so extending implementations will
need to implement it themselvesprotected applyLayers(camera: Camera | null)
void
protected clear(renderer: WebGLRenderer)
WebGLRenderervoid
enableLayer(layer: ObjectLayers, value: boolean): void
void