BaseGPass -> ProgressiveGPass
Accessors
accumulationFrames
get accumulationFrames(): number
set accumulationFrames(value: number)
Gets or sets the total number of frames the pass needs to converge/accumulate in.
Returns: number
frameIndex
get frameIndex(): number
set frameIndex(value: number)
Gets or sets the frame index in the current convergence/accumulation cycle.
Returns: number
Methods
render
render(
renderer: WebGLRenderer,
camera?: PerspectiveCamera | OrthographicCamera | null,
scene?: Scene
): boolean
Implementation for the base class abstract render which automatically returns true while frameIndex < accumulationFrames, and false otherwise.
Parameters:
- renderer: The hosting
WebGLRenderer
- optional camera: The rendering camera.
- optional scene: The scene to render.
Returns: boolean Last modified on January 28, 2026